I know we can embed addressables (bundles) into the build by using ‘Local build path’ and ‘Local load path’ for the addressable group. Now let’s say if that game goes live, is there some way to send updates to those local addressable assets (without having to ship a new build)?
In short, i want to embed ‘some’ addressable asset bundles into the build and also want to send updates to those via remote addressable asset bundles.