Over the past half year I’ve been trying my best to develop a game from scratch using the Unity Engine and I’m finally getting close, but stepping out of the programming side of things I wanted to make a menu for my game and thus started fiddling with buttons. The crux of the problem is that I have no idea what I’m doing, but more to the point even after figuring out how to position and hook a script up to a button and how to change its text/font and such I still don’t know how to change the texture/image of the button so that it look visually appealing. I tried giving it another material and it went completely black, and when I found that I could give it another source image I could make it have a smushed up version of what I wanted but not rounded at the edges or anything. For reference this is where I’m at;
So I guess my question is, how do I make it so that the button keeps that shape but uses another image as a tiled background that doesn’t get smushed into oblivion? If I need to learn a ton about sprites and you know of a source I’m fine with taking the time to, I just don’t know where to start. Thanks!