How to set a default target for XCode (mac n00b)

Hi there,

Here’s one total Mac iPhone newbie… How do you set XCode to build for specific target by default when it’s launched from Unity? Mine seems to be lacking a default value (it says “Missing” at the top) and the build fails. I can set it manually and then everything is fine, but XCode forgets the setting as soon as I close it…

Thanks!

There is a dropdown in Project setting → Player in Unity iPhone 1.5.1, you can choose the device OS target there, and then Command-B will build and install all the way through.

(3.1 or 3.1.2 may have problems, most people recommend using a lower one anyway like 2.2.1)

Thanks!

I was wondering why I didn’t see that - until I checked my version number :smile: Downloading 1.5.1 now…