Hi, I am trying to make a button for the oculus where you have to look at it for an amount of time to trigger it. I have a canvas with a button in. I can get the Pointer Enter event to trigger the hover on the button and send the button as a parameter to a new script to do the timing.
However I simply then cannot access the interactable property in the button. It seems that ‘Button’ is not a recognised object type so I cannot cast.
thanks in advance.