How to set IK Hand Goal influence over the body?

Is it possible to make the hand IK goal affect the body similar to how LookAt weight affects the body?

I don’t see any methods for making the body lean toward a hand goal and don’t really see any way to make a hand goal that is out of reach influence the body in order to better reach the goal, like SetLookAtWeight can do.

If its not a feature, should we expect this in the future?

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Similar to Final IK like in this video. Would love to see this as a built in solution as well.

The built in IK solution doesn’t provide any solution for full body IK and this is not on our road map for now.