How to set "Normal Map" on VFX Graph?


How to set Normal Map on right? why different ?

Left is example,Right can’t set Normal map , Why?

Hello Delevinying,

In the Inspector of your particle output you can check the “Use Normal Map” check box, this should give you access to the normal map slot.

Does this solve your issue?

7400894--904454--VFX-NormalMap.gif

3 Likes

I checked the simple particle system’s output inspector but there’s no such “Use Normal Map” option among them, in fact there’re many options are gone, which makes me wonder is it supported not only by VFX cases with HDRP but also VFX cases with URP? thx

7512811--926345--upload_2021-9-22_16-11-28.png

Hello,
The simple particle system (default one) uses an unlit output. Normal maps are only accessible for lit output as this functionnality is directly linked to the scene lighting informations.
Lit output for URP are available in 2021.2.0b1

Figures, my VFX stay at 10.4 with 2020.3.
Thx again for your reply~

1 Like