How can I access Oculus VrApi to set Fixed Foveated rendering using XR Interaction Toolkit
You could try using Utils.SetFoveationLevel(int level) API in Oculus XR SDK.
Thank you! I can access it now.
How can I access Oculus VrApi to set Fixed Foveated rendering using XR Interaction Toolkit
You could try using Utils.SetFoveationLevel(int level) API in Oculus XR SDK.
Thank you! I can access it now.