Hi Friends,
I am trying to set splash screen on my webgame i havent succeed.I followed Unity documentation also but no use. My Unity3D version is Unity4.5.2
http://docs.unity3d.com/Manual/CustomizingtheUnityWebPlayerloadingscreen.html
var params = {
backgroundcolor: "A0A0A0",
bordercolor: "000000",
textcolor: "FFFFFF",
logoimage: "MyLogo.png",
progressbarimage: "MyProgressBar.png",
progressframeimage: "MyProgressFrame.png"
};
var u = UnityObject2({ params: params });
u.initPlugin(jQuery("#unityPlayer")[0], "Example.unity3d");
Can any one help for me.
Advance thanks
hey
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Thanks.
Hi Guys
I think what subbu is asking is he tried editing the HTML code as mentioned in the manual & what is mentioned in the link but its still not showing anything .Below is the screen shot of the code from after editing the html ( web build) but no success even when the png image is in same folder as the build is running from .
HTML CODE:::
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>XYZ Identification</title>
<script type='text/javascript' src='https://ssl-webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/jquery.min.js'></script>
<script type="text/javascript">
<!--
var unityObjectUrl = "http://webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/UnityObject2.js";
if (document.location.protocol == 'https:')
unityObjectUrl = unityObjectUrl.replace("http://", "https://ssl-");
document.write('<script type="text\/javascript" src="' + unityObjectUrl + '"><\/script>');
-->
</script>
<script type="text/javascript">
var params = {
backgroundcolor: "A0A0A0",
bordercolor: "000000",
textcolor: "FFFFFF",
logoimage: "Phil_Splash.png",
// progressbarimage: "Phil_Splash.png",
//progressframeimage: "Phil_Splash.png"
};
var u = new UnityObject2({ params: params });
jQuery(function() {
var $missingScreen = jQuery("#unityPlayer").find(".missing");
var $brokenScreen = jQuery("#unityPlayer").find(".broken");
$missingScreen.hide();
$brokenScreen.hide();
u.observeProgress(function (progress) {
switch(progress.pluginStatus) {
case "broken":
$brokenScreen.find("a").click(function (e) {
e.stopPropagation();
e.preventDefault();
u.installPlugin();
return false;
});
$brokenScreen.show();
break;
case "missing":
$missingScreen.find("a").click(function (e) {
e.stopPropagation();
e.preventDefault();
u.installPlugin();
return false;
});
$missingScreen.show();
break;
case "installed":
$missingScreen.remove();
break;
case "first":
break;
}
});
u.initPlugin(jQuery("#unityPlayer")[0], "DALI Identification.unity3d");
});
</script>
<style type="text/css">
<!--
body {
font-family: Helvetica, Verdana, Arial, sans-serif;
background-color: white;
color: black;
text-align: center;
}
a:link, a:visited {
color: #000;
}
a:active, a:hover {
color: #666;
}
p.header {
font-size: small;
}
p.header span {
font-weight: bold;
}
p.footer {
font-size: x-small;
}
div.content {
margin: auto;
width: 1024px;
}
div.broken,
div.missing {
margin: auto;
position: relative;
top: 50%;
width: 193px;
}
div.broken a,
div.missing a {
height: 63px;
position: relative;
top: -31px;
}
div.broken img,
div.missing img {
border-width: 0px;
}
div.broken {
display: none;
}
div#unityPlayer {
cursor: default;
height: 768px;
width: 1024px;
}
-->
</style>
</head>
<body>
<p class="header"><span>XYZ Identification</p>
<div class="content">
<div id="unityPlayer">
<div class="missing">
<a href="http://unity3d.com/webplayer/" title="Unity Web Player. Install now!">
<img alt="Unity Web Player. Install now!" src="http://webplayer.unity3d.com/installation/getunity.png" width="193" height="63" />
</a>
</div>
<div class="broken">
<a href="http://unity3d.com/webplayer/" title="Unity Web Player. Install now! Restart your browser after install.">
<img alt="Unity Web Player. Install now! Restart your browser after install." src="http://webplayer.unity3d.com/installation/getunityrestart.png" width="193" height="63" />
</a>
</div>
</div>
</div>
</body>
Can someone please help with a testing?? we using Unity3d 4.5.2 pro