Sorry, my English is not good.
I am a U3D starter,
I create 2 cameras, one is called Camera2D , another is Camera3D.
I want create a game which has 3D scenes, Camera3D will move to show scenes,
but Camera2D won’t move and show the pics’ prefabs (all pics objects have their locations depend on the screen.width and height, and change locations according to a timer, but their vectors just are in 2D plane so Camera2D show them as 2D pics (and Camera2D to the pics distance almost be 0)
my question is I want the camera “Camera2D” size equals to the screen like 1280*768.
and I have set the Camera2d location to half of screen.width and height, the screen’s center players can see.
how I can do? thanks!