Actualy I found that the particle collision only happens when the center of the particle, but not the surface of the particle ,is collided with another object, so I can’t know when the collison happens if the particles is very big. How to solve this problem?
1 Answer
1It is not possible. Particles can only register collisions with their center point.
You have to use real GameObjects with colliders instead.
I'm not sure how, but your best bet it to offset the particle's material.
– Firedan1176