(Unity 4.6 beta 17) I have a GameObject in the hierarchy that is a UI canvas and I want to be able to enable/disable it with the press of a key.
I want it to do the exact same thing as when you make a UI button, go to the “On Click ()” option in the Inspector and choose the canvas, then for the function choose “Canvas” > “bool enabled”.
Please don’t be vague and give me an example script like how to get the game object (correctly to get the canvas) and how to set the boolean.