I want to make an orbital camera. I decided to use cinemashine. I chose freelock. Then I added a collider to the camera (cinemashine has such a feature). But the camera does not get closer, if the view closes something, then it just starts to be displayed from the other side.What should I do?
The first part of the video is the way I want it to be. And the second one is what I am now
Can you show the CinemachineCollider inspector?