How to set up save path for saving a screenshot

Hi,
I created an AR-app in Unity 3D and testing it with an iPhone.
I implemented a screenshot function which already works.
Unfortunately the picture is saved right now within the app,
and I´m just able to watch it via itunes.
My question is now, is it possible to set up a different save path?
For example the photo album on the iPhone? And how?

Right now I´m using this one:

void OnGUI()
{
if (GUI.Button(new Rect(20, 20, 150, 100), “CaptureScreenshot”))
{
Application.CaptureScreenshot(“Screenshot.png”);
}
}

Thanks in advance!

Best regards

var path = Application.persistentDataPath + “/Screenshot.png”;