How to Set Volumetric Cloud/Wind/Orientation through script?

I’m trying to set the value of a custom wind orientation attached to Volumetric Cloud/Wind/Orientation, but it doesn’t seem to accept floats or ints and the docs aren’t helpful.

What am I doing wrong?
Example: volumetricCloudVolume.orientation.value = angle;


Solved it. Seems like I need to create 2 WindOrientationParams and use Interp between them.

var a = vClolud.orientation;
var b = new WindOrientationParameter(angle,WindParameter.WindOverrideMode.Custom, true);

//Called inside coroutine while loop >>
vClolud.orientation.Interp(a.value,b.value,frac);

https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@12.1/api/UnityEngine.Rendering.HighDefinition.WindOrientationParameter.html