How to setup Unity UI Menu with input system

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I am having two issues when trying to create a main Menu.
I would prefer it if you could navigate with the controller and mouse. When I try to have both controller and mouse support, it does not work because the selected UI element and the highlighted UI are not the same thing. When I hover over with the mouse, it does not deselect the other button and I end up with 2 colored buttons instead of 1.

My 2nd Issue is that when I use the controller to navigate to a different menu in the same scene and return to the bottom I clicked to enter the other menu remains colored as well as the actually selected button.