How to show a part of a texture2d to a raw image?

For example i had a texture2d size 1920x1080 and i assign it to a raw image size 192x108. I just wanted the raw image to show a 192x108 part of the texture2d rather than stretch it. Then i also wanted that i can change something like the offset to make the raw image show a different part of the texture2d.

Just crop the image by Graphics.CopyTexture