How to show an specific item description?

Hi everyone, i am having trouble trying to show the description of an specific item… i want that when the user opens the inventory and clicks on the item´s button it shows the description of that item, thanks for your time, i have this code:
`public class Inventory : MonoBehaviour {

	//Holding of items
	public Items[] items;

	//Inventory
	private Rect InventoryWindows = new Rect (300, 100, 400, 400);
	public List<Items> MainInventory  = new List<Items>();
	public bool InventoryOpen = false;
	public bool GUIEnabled = false;
	public bool descriptionOn = false;
	
	void Start(){

	MainInventory.Add (items [0]);
	MainInventory.Add (items [1]);

	}
	public void Update(){
	if (Input.GetKeyDown ("i")) {
	Screen.lockCursor = false;
	GUIEnabled = !GUIEnabled;
	InventoryOpen = true;
	}
	else if (Input.GetKeyDown ("i") && InventoryOpen == true) {
	Screen.lockCursor = true;	
	}
	} 

	public void OnGUI() {

	if (GUIEnabled) {
		InventoryWindows = GUI.Window(0,InventoryWindows,InventoryWindowmethod,"Inventory"); 	
      }
	if (descriptionOn) {
		InventoryWindows = GUI.Window(0,InventoryWindows,InventoryWindowDescription,"Description"); 
	}
      }

	void InventoryWindowmethod(int WindowsId){

					GUILayout.BeginArea (new Rect (5, 50, 390, 400));

					GUILayout.BeginHorizontal ();
					if (GUILayout.Button (MainInventory [0].Name, GUILayout.Height (50))) {
							descriptionOn = true;
					}				
					if (GUILayout.Button (MainInventory [1].Name, GUILayout.Height (50))) {
							descriptionOn = true;	
					}
					GUILayout.EndHorizontal ();

					GUILayout.EndArea ();
	}

void InventoryWindowDescription(int Windows){
	GUILayout.BeginArea(new Rect(5,50,390,400));
	
	GUILayout.BeginHorizontal();
	if (GUILayout.Button (MainInventory[0].Description, GUILayout.Height (50))) {
		descriptionOn = false;	
	}
	GUILayout.EndHorizontal();
	
	GUILayout.EndArea ();
}
}

`

edit: (to clear things out)

the code will show me the item description but only the first item description because the code is written to do so, but i want that when the user clicks on the second item the new gui button shows that description not the first one, but i dont know how to write that.

Not sure if i understood the question, but you could use a Dictionary.

Dictionary<item_id,Item> itens = new Dictionary<item_id,Item>();

If your class Item has one generic method Description, than when you call itens[item_id].Description() will show you the description associated with that item.