How to show Asset reference count in VS

I’ve just learned that Unity can show asset reference count to a script in Visual studio by creating a new empty project:

This is very useful. But the project I’ve been working on for long, uses the same VS version, same VS packages, and didn’t have the feature (there is asset reference to the script):
8046788--1038428--upload_2022-4-14_14-59-16.png

Is that because my project too big, so Unity turned it off? Anyway, how do I turn it on?

Thank you.

i stuck on this like you. But cannot search the solution. Did you solve this ?

This is not something you can control for now. Depending on how many prefab/scene/meta files you have in your project and the projected memory needed to properly index all of this, Visual Studio will automatically enable or disable this feature.

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