I am making a menu for my game. Before the menu appears in the game, I made an animation to the camera. How can I make the mouse cursor appear after the camera finishes its animation?
I forgot to say that I am showing a custom texture cursor by using this script:
var cursorImage : Texture;
function Start()
{
Screen.showCursor = false;
}
function OnGUI()
{
var mousePos : Vector3 = Input.mousePosition;
var pos : Rect = Rect(mousePos.x, Screen.height - mousePos.y, cursorImage.width, cursorImage.height);
GUI.Label(pos,cursorImage);
}