As the title says, I’m wondering how to show debug.log messages in visual studio output window? This would help greatly when attaching the Unity debugger to wifi connected devices.
But i think it will not work for you.
I think you need to develop a class who send messages through network to your PC and show messages there and use it as a Debug.Log. You need to develop the server (PC) and the clients (your applications). I’m not 100% sure that’s the best thing to do, but it will works.