Hello, is there a way to add LOV support to components in the UE ?
What I mean is, for example the Mesh filter component. When you click the mesh it opens a SELECT MESH browser that lets you select from multiple meshes. Another example is the material that has a similar SELECT MATERIAL pop-up browser.
Let’s suppose I want to add a component that is a weapon spawn point. I would want to add that component and add a list that lets me select from a predefined list of weapons and the one I select would be the one that spawns at runtime.
Does anyone have any idea how to do that ?
edit: also if possible I want a second LOV dependent on the first; f.e. if the first can choose between rockets and bullets, the second LOV would show minigun+pistol+machinegun or bazooka+grenade launcher+rocket launcher depending on bullets or rockets. Only all done in 2 lists. Is it possible ?