how to simulate Water

Hello everyone

I’ve done the Maya tutorial for simulating water using nDynamics (Maya Getting Started) and as it can’t be exported as FBX file (apparently dynamics and nDynamics can’t be exported as FBX), I’m trying to learn more about the unity particle system.

I’ve already watch the unity tutorial for particles (explosion and a PIT) but it’s totally different with what I’m looking for.

Could you please tell me if Unity is able to simulate water particlse like Maya?

(I’m using Unity5 pro beta 9)

I really thank you in advance for your help

What sort of water: rain, puddles, ocean spray, waterfalls, water in a glass, waves? They’ll all require different techniques. I recommend checking out Loading... (and the other posts in the “water” category of that blog) for good examples of water simulation in Unity.