hello,
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i’m working on a 2d game (collider2D)
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i want to snap the gameobjects according to their colliders (not their meshes).
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how can i achieve that ?
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any suggestions, tools, tutorials will be appreciated.
Thx.
hello,
i’m working on a 2d game (collider2D)
i want to snap the gameobjects according to their colliders (not their meshes).
how can i achieve that ?
any suggestions, tools, tutorials will be appreciated.
Thx.
I’m not 100% sure that’s possible but you could do a work around and resize both meshes to the size of the colliders then snap them together (CTRL+V for vert snapping) then resize the mesh to what you need, info on snapping found here