how to snap objects by colliders2D ?

hello,

  • i’m working on a 2d game (collider2D)

  • i want to snap the gameobjects according to their colliders (not their meshes).

  • how can i achieve that ?

  • any suggestions, tools, tutorials will be appreciated.

Thx.

I’m not 100% sure that’s possible but you could do a work around and resize both meshes to the size of the colliders then snap them together (CTRL+V for vert snapping) then resize the mesh to what you need, info on snapping found here