I creating AR Runner Game app using AR Core. Its worked properly, but user’s can’t able to access (camera to cube) game object collider OnTriggerEnter() funtion won’t working properly ? So, now I want to know “How to solve each two collider game object “OntriggerEnter” Collider problem ?” that’s my queries. I want to trigger AR Camera to another box collider function. I would like to create similar AR Runner Game. I hope for best solution for my query.
I attached on below sample of the requirement screenshot like “AR Runner Game”.
Sorry, I don’t understand your question – is it that you want to know when the GameObject with the camera enters a trigger volume? Your camera’s GameObject will at least need a Collider on it.
I just worked out same like what you say that. but, it doesn’t working. colliders are couldn’t able to trigger. I’m using UNITY 2017.3.0 P2 version. How can i develop this game ?
How do you know which are both colliders on each side of the collision ?
In the Collider parameter of the function you only have the information for one (the collider collided by the Rigidbody).
In a OnCollisionEnter() you can workout the answer through the ContactPoint[ ] provided in the Collision class given in parameter of the function.
I could get all collider within my original object and compare bouding boxes but there might be another way ?