How to solve error CS1061?

:cry:
My Unity engine version is [22.346f1]
Every time I start my project [2D]
An error pops up and I can’t run my project normally!
I uninstalled and reinstalled the Unity and Visual Studio,
or changed the Unity version,but all useless :persevere:
I don’t know how to solve it, I need help :sob:

Error:
Library\PackageCache\com.unity.shadergraph@14.0.11\Editor\Generation\Targets\BuiltIn\Editor\ShaderGUI\MaterialAssemblyReference\RawRenderQueue.cs(12,24): error CS1061: ‘Material’ does not contain a definition for ‘rawRenderQueue’ and no accessible extension method ‘rawRenderQueue’ accepting a first argument of type ‘Material’ could be found (are you missing a using directive or an assembly reference?)

:sweat_smile:
我知道怎么解决了.
这是因为你文件路径的原因. :sweat_smile:
需要把你的Unity装在一个比较短路径的地方.
比如直接放在C盘目录

OK, my friend.
I know how to solve it.
This is because of your file path.
You need to install your Unity in a shorter path.
For example, put it directly in the C drive directory.
I hope I can help someone. :smiling_face_with_three_hearts: