How to solve the error:BCE0018: The name 'GameObjet' does not denote a valid type ('not found')?

How to solve the error:BCE0018: The name ‘GameObjet’ does not denote a valid type (‘not found’).please Here is my script:var capsuleSound : AudioClip;
var looseSound : AudioClip;

var looseGame : String;

var couleurs : Transform;

var score = 0;

private var porte1 : GameObjet;
porte1 = GameObject.Find(“porte”);

function OnTriggerEnter(objetInfo : Collider)
{
if(objetInfo.GameObject.tag ==“Caps”)
{
audio.PlayOneShot(capsuleSound);
Instantiate(couleurs,transform.position,transform.rotation);
Destroy(objetInfo.gameObject);
score += 1;
}
else if(objetInfo.GameObject.tag ==“water”)
{
audio.PlayOneShot(looseSound);
yield WaitForSeconds(3.0);
Application.LoadLevel(looseGame);
}
else if(objetInfo.gameObject.tag == “porte”&& score >= 10)
{
porte1.transform.position.x +=2.4;
}
}

You missed the c. It is

private var porte1 : GameObject;