How to solve this type of Unity Android Game error?

I am testing my unity game in Redmi 4 (Android version 7.1.2 N2G47H, MIUI version 9.1) & I am getting following error in crash report on redmi device.

*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'xiaomi/mido/mido:7.0/NRD90M/V9.0.5.0.NCFMIEI:user/release-keys'
Revision: '0'
ABI: 'arm'
pid: 21527, tid: 24307, name: Thread-79  >>> com.BitwiseVentures.TeenPattiRoyale <<<
signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
Abort message: 'art/runtime/indirect_reference_table.cc:66] JNI ERROR (app bug): see above.'
   r0 00000000  r1 00005ef3  r2 00000006  r3 00000008
   r4 cd600978  r5 00000006  r6 cd600920  r7 0000010c
   r8 e6a6e800  r9 f382eacf  sl f384b07e  fp 00000000
   ip 0000000b  sp cd5ff990  lr f55df2b7  pc f55e1b38  cpsr 200f0010

backtrace:
   #00 pc 00049b38  /system/lib/libc.so (tgkill+12)
   #01 pc 000472b3  /system/lib/libc.so (pthread_kill+34)
   #02 pc 0001d555  /system/lib/libc.so (raise+10)
   #03 pc 000190a1  /system/lib/libc.so (__libc_android_abort+34)
   #04 pc 00017104  /system/lib/libc.so (abort+4)
   #05 pc 00319f31  /system/lib/libart.so (_ZN3art7Runtime5AbortEv+252)
   #06 pc 000b4ef9  /system/lib/libart.so (_ZN3art10LogMessageD2Ev+864)
   #07 pc 001bad69  /system/lib/libart.so (_ZN3art22IndirectReferenceTable17AbortIfNoCheckJNIEv+84)
   #08 pc 0023bceb  /system/lib/libart.so (_ZNK3art22IndirectReferenceTable10GetCheckedEPv+498)
   #09 pc 00334309  /system/lib/libart.so (_ZNK3art6Thread13DecodeJObjectEP8_jobject+44)
   #10 pc 00315be9  /system/lib/libart.so (_ZN3art8ArgArray24BuildArgArrayFromJValuesERKNS_33ScopedObjectAccessAlreadyRunnableEPNS_6mirror6ObjectEP6jvalue+160)
   #11 pc 00315a53  /system/lib/libart.so (_ZN3art17InvokeWithJValuesERKNS_33ScopedObjectAccessAlreadyRunnableEP8_jobjectP10_jmethodIDP6jvalue+250)
   #12 pc 00272057  /system/lib/libart.so (_ZN3art3JNI23CallStaticObjectMethodAEP7_JNIEnvP7_jclassP10_jmethodIDP6jvalue+426)
   #13 pc 00a471d8  /data/app/com.BitwiseVentures.TeenPattiRoyale-2/lib/arm/libunity.so
   #14 pc 00005c4c  <anonymous:cbe0f000>

Please guid me if any one has resolved this type of issues.
Thanks.

Hey! I think you can find help on this site! In any case, this resource will be useful in the future.

Is there any solution or way to understand why this error is happening
i have many crashes at tgkill in google play console with Unity 2019.4 LTS