Hi, I wat to know how to create a UV where 2 triangles must be separated.
For exemaple, if I have:
vertices = [ Vector3(0,0,0), Vector3(0,0,1), Vector3(1,0,0), Vector3(1,0,1)]; triangles = [ 0,1,2, 1,3,2 ]; uv = [ Vector2(0,0), Vector2(0,1), Vector2(1,0), Vector2(1,1) ];
Ok, now I have a plane with 2 triangles and a plane style UV. Here, the triangles vertex are joined in the UV, but I want to separate the triangle 1 UV and the triangle 2 UV, like a UV Seam.
How can I do this?