Hi, I wat to know how to create a UV where 2 triangles must be separated.
For exemaple, if I have:
vertices = [
Vector3(0,0,0),
Vector3(0,0,1),
Vector3(1,0,0),
Vector3(1,0,1)];
triangles = [
0,1,2,
1,3,2
];
uv = [
Vector2(0,0),
Vector2(0,1),
Vector2(1,0),
Vector2(1,1)
];
Ok, now I have a plane with 2 triangles and a plane style UV. Here, the triangles vertex are joined in the UV, but I want to separate the triangle 1 UV and the triangle 2 UV, like a UV Seam.
How can I do this?
Thanks, Borgo