I am currently following this tutorial: Unity 5 Tutorial: Turn Based Battle System #03 - User Interface - YouTube.
How can I “spread” GameObject inside the HeroBar evenly?
Let say if I set the Text to be 50% width of its parent, then the ProgressBG should follow up to fill the 50%. If I set the Text to be 60% width, then the ProgressBG should follow up to fill the 40% and so on.
How can I achieve this from Unity UI or from codes?
Right now, it is just uncontrolled mess even the ProgressBG can go outside the parent GameObject.