How to start an animation?

  • Hello all Unities,

           I want to know how to start an animation with a keyboard
    
    

    button, what are the basic requirement to make an imported model do animation? The reason I asking because Unity gave me that response so made me confusing...

    Assets/Alien1.js(6,14): BCE0005: Unknown identifier: 'GetButtonDown'.

    I also wondering why are my imported model shrinked when the animation is playing?

    Please let me know how to fix these problems.

    Cheers.

1 Answer

1

Give the same scale to all your animations from the project window so they are at the same size with your main mesh.

if (Input.GetKey (KeyCode.Space)){
    animation.Play("Your Animation Name Here");
}

Thank you for this answered.