Hello everybody i recently started getting into game development, i know how unity works and how a game usually works, and i have experience with both c# and c++; now i want to start making my own one But I don’t want to use any already made stuff, i want to make everything out of myself so no assets.
I would like to know if this is actually possible for a beginner or i should start with something that has already been made.
So if everybody has any advice or guide that would be appreciated.
(Sorry if this is the wrong section it’s my first time here)
If you already have experience and are self-motivated, I would suggest pulling down a sample project and reverse engineering it. Unity has some free projects in the asset store that you can take a look at like