I woud like to call in code the “Start Renaming” function on a gameobject in the inspector (the exact same behaviour as when you press F2 in Windows on a gameobject).
How can I do that in code?
I woud like to call in code the “Start Renaming” function on a gameobject in the inspector (the exact same behaviour as when you press F2 in Windows on a gameobject).
How can I do that in code?
Example:
private GameObject player;
private void Start()
{
player = GameObject.FindGameObjectWithTag("Player");
player.gameObject.name = "NewName";
}
Result in game:
I mean specifically the START renaming process, I want to type in the inspector what the name will be. I don’t know the name in code yet.