how to stop animator?

Hi to all.

I’ve a character animated using mecanim animator.
When the character have to fall I use a ragdoll, and I need to deactivate immediatly the animator. To do so, I’m enabling/disabling the animator component, but this procedure is too slow.
Is it possible to stop the animator like the single animations (using something similar to animation.Stop()) ??

i use this: Unity - Scripting API: Animator.speed

0 is stoped, 1 normal, 2 fast, 3 more fast, 4 ultra fast, 100000000 extra^(10e9999) fast

i hope that you understand the api of unity, good look

Simple!

private Animator a;

a.enable = false;
,Simple!

private Animator a;

a.enable = false;

Have You tried .active = false; and it will respond fast and the animator will stop

Destroy(GetComponent());

Or maybe even use DestroyImmediate if that’s too slow.