I’m using the first person controller pre-fab and it works great but…I don’t want it to fall to the ground. Is there any way to turn off gravity for it?
by applying a constant force thats - the global gravity
Is there a way to do it other than to apply a negative gravity? I can turn it off for rigid bodies for example.
In the end I just want to be able to rotate the camera around in place using the thumb area. Maybe I should be using something other than a character controller?
the alternative is not to use it.
If you look at the script, you can see where it applies gravity.