How to stop combined meshes?

Hi there, I did a lot of combined meshes for testing and although ive deleted the meshes and cant see combined meshes in my scene, at runtime it still turns into Combined meshes script! I have no idea why!? Any assistance is appreciated.

There must be a script left that combines the meshes :slight_smile:
Tip: you can enter the name of the script in the hierarchy search, it is case-sensitive though!

The combine children script delivered with Unity works in that exact way. It combines the meshes on start! I don’t like that behavior either as it may take quite some time depending on the complexity of your scene so I recommend to rewrite it (or use a similar script) which allows you to specifically combine meshes in the Editor.

Do you have any advice for the Search Query?

I deleted all Combinedmesh objects but can’t find the coressponding scripts. I’ve deleted the meshcombiner scripts too. :frowning: Thx