How to Stop Material Stretching

Hello community,
I am new to Unity and I am learning by YouTube and forums on how the editor works and writing c#. I’m using version 2020.3.30f1. While constructing rooms, the materials stretch on different sized blocks instead of keeping consistency. I have found a few scripts in some forums but they no longer work (bug the objects) because they were for older versions of Unity. I have not found any recent ways to change how the materials are reacting on different sized objects.

Thank you in advance!

You are probably using Unity primitives like Cubes, right? Don’t do that!

There’s ProBuilder (free; search for it in the Package Manager and install it) or UModeler (paid, but a function-limited free version exists) - tools that are better suited for constructing levels. You could also make your own room models in modeling apps like Blender, Maya, Modo, etc…
.