Hello community,
I am new to Unity and I am learning by YouTube and forums on how the editor works and writing c#. I’m using version 2020.3.30f1. While constructing rooms, the materials stretch on different sized blocks instead of keeping consistency. I have found a few scripts in some forums but they no longer work (bug the objects) because they were for older versions of Unity. I have not found any recent ways to change how the materials are reacting on different sized objects.
Thank you in advance!