I have a very basic texture being used on a material which itself is used on a particle system.
My problem is that the material or texture, i don’t know which, seems to be shrank or stretched in a specific direction when applied to the particle renderer, and I haven’t got a clue why.
I have attached 2 pictures, the first one is the normal texture, the second one is what it looks like when applied to a particle .
original
applied to particle
Regards
Crouz