So, i’m using the first person controller and have some NPC dialog going, with options to select from. The only annoying thing is when you drag the mouse down, the camera keeps moving.
Just store your current camera position OnTriggerEnter, and then during OnTriggerStay, have the camera position constantly equal that value, should work…
Or create a bool in your camera script that can disable the camera movement part of the script if a trigger sets it false.