how to stop torque and brake

i want to simply apply a simple brake function which stops a bikes wheel movement i have tried several things and so far the best i have came up with it stopping the angular velocity which isnt very good as the bike still slides a bit.

has anyone found a way to apply good braking to a standard collider, i can not use wheel collider as unrealistic behaviour for what i am trying to achieve.

any hints would be great i have tried just locking the component and making it kinematic but very sharp.

possible ideas i have now is applying a script so that under a certain speed and if i press a button it will go kinematic, or adding a constant force on the back wheel to stop it moving however this probably will be unrealible

Hi Micheal

I think you missed brakeTorque option of wheel collider system. you have to apply Zero torque to wheel and increase brake torque of wheel collider. it will work for you