Excuse me, anyone know how to stop my gameObject Transform.Position if x-axis = 0 ?
On this case, i’ll make AR with Vuforia ImageTarget, and i want to stop this transform.position in the center of imageTargets…
This is my sample code i used :
private TrackableBehaviour mTrackableBehaviour;
private bool isRendered = false;
private GameObject Mobil;
void Start()
{
Mobil = GameObject.Find("Mobil");
mTrackableBehaviour = GetComponent<TrackableBehaviour>();
if (mTrackableBehaviour)
{
mTrackableBehaviour.RegisterTrackableEventHandler(this);
}
OnTrackingLost();
}
void Update()
{
if (isRendered && Mobil.transform.position.x < 140){
Mobil.transform.position += Mobil.transform.forward * 10.0f * Time.deltaTime;
}
}