Newbie question. Sorry. Can´t find a solutiuon.
Situation:
User clicks menu, editor script runs and should finally “export” a GameObject on harddisk/webserver
Details:
Problem is that I have a GameObject somewhere in the hierachy, but NOT in/under the Assets/ path.
Idea is:
GameObject → prefab → AssetBundle → save on harddisk or even better save it on webserver.
Are there steps missing, like creating a “temp” asset?
Thanks in advance!