Hey,
I create a simple clicker, but I can not solve a few problems.
- How to store a number greater than 3.402823E + 38. For now I kept the number of points in the float.
- How then save this number of teeth when you exit the game does not sotała deleted. For now stotoswałem PlayerPrefs (Unity - Scripting API: PlayerPrefs)
Please help if something is not understood sorry.
I program in C#