Hey! In my game, I want to be able to stream a song preview from iTunes, and show the player a “Download on iTunes” link to buy the full song. But as far as I can tell, iTunes previews are in m4a format and Unity can’t stream m4a files.
Has anybody figured out a way to do this?
(I’ve been trying to use WWW.GetAudioClip… but there’s no m4a or AAC audio type)
Thanks!