I (maybe foolishly) made a game in 224x256 because it’s a clone of an 80s arcade game, and that’s the resolution that game ran on.
In other tools I find that you can just full-size the game on run-time, and it will stretch to fill the screen, without losing perspective ratio.
But now, when I run the game in standalone, no matter what options I choose, the game runs at a higher resolution which shows areas outside the field of play. It’s a demo that I need to share, and I’m worried about it running on other people’s machines.
In the web player, I can get it to display at natural resolution, but it’s very small. How can I full-size it/make it bigger?
Hope that makes sense…