Hi!
I am creating a new rpg game but how do realy getting different seasons in unity
Thanks!
Hi!
I am creating a new rpg game but how do realy getting different seasons in unity
Thanks!
You can use a shader which lets you blend between 2 textures over time.
With this ‘time’ variable you can change other attributes like, street lights at night, snow particle system in winter etc.
You can have different texture atlas, one for each seasson. You can also change lighting conditions and add particle systems to simulate snow and rain.
Thanks dudes both of them worked