How to support higher Android APIs without upgrading unity,
The current project content is relatively large, and I don’t want to upgrade now.
Regards
Ali
How to support higher Android APIs without upgrading unity,
The current project content is relatively large, and I don’t want to upgrade now.
Regards
Ali
You can always export to gradle project and modify build.gradle to support higher Android API.
However, I noticed that when I export the gradle project, I also need the sdk version. Does it affect the subsequent projects?
I think it mainly affects how build.gradle template is generated, and AndroidManifest might look different in some cases, but none of your assets or scripting code should be different depending on Android API.
thanks, i will try. if i have any problem about it,i hope you can help me
Why do you require a specific/higher Android version?
google developr limited armv64
I’ve done that, what am I looking for? Why do you need a higher Android version? Do you mean 64 bit support?