How to switch between cameras when player walks somewhere?

Hey everyone,

I have been doing some google searches and came up with some answers, but they all show you how to change between cameras when pressing a key. Is there a way to do this (for cutscenes) where the camera changes when it gets to a certain place, or after a certain amount of time in the scene.



If you create multiple cameras you can use something like `camera1.disable` and `camera2.enable` based on a looped comparison between a value such as `Time.timeSinceLevelLoad` and the time you want to switch cameras.