How To Sync Animation To Music or Bpm ?

I am trying to make a game where most of the action are based on music.
I already can trigger the start of an animation on the beat correctly, but i want to sync what is happening in the animation itself to music, I wonder if there is way to put the key-frames on beats for ex: by using a grid in the animation curve window that is spaced by beats and snaps.

@TeraHertz, Have you looked into getting the Koreographer plugin?:

Although this is pretty vague i found this to be usefull:

if (animator.speed != SongBPM){
     animator.speed = SongBPM/(60*2);
}

i’ll update this post when i manage to get something better or discover new things - for any future users :slight_smile: