Well everything almost set on my island, sky, terrain trees and firstperson moving well.
Now I need to know how to make the water behave as water.
Right now the water is behaving like an eletrical blue stream at the desired horizontal level, however it moves very fast and is not reflective.
As it is now on the inspector:
Mesh renderer [check]
Cast shadows [check]
Receive shadows [check]
Materials
Size 1
element 0
Water simple [check]
Daylight simple water
I know it must be something really simple in order to fix this, something in the order of: pressthis>pressthat>there you have it.
Best regards. ![]()