How to tame the water?

Well everything almost set on my island, sky, terrain trees and firstperson moving well.

Now I need to know how to make the water behave as water.

Right now the water is behaving like an eletrical blue stream at the desired horizontal level, however it moves very fast and is not reflective.

As it is now on the inspector:

Mesh renderer [check]

Cast shadows [check]

Receive shadows [check]

Materials

Size 1

element 0

Water simple [check]

Daylight simple water

I know it must be something really simple in order to fix this, something in the order of: pressthis>pressthat>there you have it.

Best regards. :slight_smile:

The easiest fix would be to wait for 3.2: Unity Blog

In the meantime, change the settings on the water so it doesn’t scroll so fast, and it won’t be reflective unless you use the Pro-only water. Change the texture/color/etc. as desired; you don’t have to keep the defaults.

–Eric

Thanks for the info, I can wait for the update, as I may work on other aspects of the game as characters and such, what brings a whole lot of new questions, of course. :slight_smile: