I download Unity3d 3.0 beta from http://beta.unity3d.com/download/6945480948/public_download.html. and the use the 30days free trival version.
I read the features on : http://www.rune-server.org/gaming/other/265128-unity-3-final-release.html
I compare two features: 1. Chinese font support. Result: I find the file in the project view, inspector view support chinese font, but in the code, when i directly write chinese font like a button or lable of GUI. It still not well supported. The characters are not well encoded and displayed.
2.Deferred Rendering I am not sure how to test this feature,how to measure this feature is running or not. I test my a scene that run on 2.6 in 0.5 Frame/second with a lot of not display object, and in the Unity3d 3.0, the frame rate is still 0.5 frame/seconds, not any improvement.
In order to better using unity3d 3.0, i wish someone would tell me if my test is anything wrong, i didn't change anything that well run in 2.6 version pro. I wish the office would offer some demo to make the compare fair and help us improve our development skills. Thanks!